Archive for June, 2002
Next Entries »Bot Navigation: Neural Networks for Obstacle Avoidance
Sunday, June 30th, 2002A practical insight into applying machine learning to a common first person game. These few pages will use your theoretical understanding of neural networks, and allow you to tackle a concrete problem with it.
Written by Alex J. Champandard.
Definition: The Field of Artificial Intelligence
Sunday, June 30th, 2002It seems a bit odd to dedicate a site to the field of Artificial Intelligence, without defining its area of influence. The limits of A.I. research strech far in many directions, so here’s an essay that enumerate its branches, approaches and applications, bringing them together with a discussion.
Written by Alex J. Champandard.
Bot Navigation: Design Philosophy
Sunday, June 30th, 2002This article discusses the pitfalls of bot navigation, and describes the human approach to spatial awareness and terrain recognition. Base on this, a modular system is described allowing both reactive and deliberative components to cooperate eleguantly.
Written by Alex J. Champandard.

