Artificial Intelligence Depot
Visiting guest. Why not sign in?
News, knowledge and discussion for the AI enthusiast.
FEATURES COMMUNITY KNOWLEDGE SEARCH  
gaming AI
how does it work
 
• gaming AI

hi everyone.

please can you help me i am a newbie to AI and i am putting together an assignment on gaming AI i know a little about this subject. and i would be very grateful if anyone could point me in the direction of any good sites that explain how gaming AI is implemented IE path finding etc etc.

1 posts.
Saturday 09 November, 16:02
Reply
• here you go

www.gameai.com

56 posts.
Thursday 14 November, 01:53
Reply
• gaming AI

i suggest you check out the following sites to get a more comprehensive idea over gaming and AI :-
www.generation5.org
www.gamedev.net
www.igda.com
www.gamasutra.com
www.gameprogramming.org
www.flipcode.com

you will get a lot of help in the forum sections in most of these sites.

2 posts.
Tuesday 16 December, 08:42
Reply
• AI Engines

Hello,

My thesis project is about Modelling behaviours in video games characters. This is not a combat oriented video game, it is more like a RPG (Role-playing game). I am beginning in this area and I have read a lot about AI used in other video games and I am not so clueless as a few weeks ago. We are using Unreal 2 to develop the game but I hardly found information about how is AI used in this engine. Is there a web site where I can see how it is programmed? I also want to know if there is any other freeware AI engine that I can used to create behaviours and then exported them to Unreal?

Any other kind of information is going to be very useful. Thanks a lot.

2 posts.
Thursday 22 January, 01:48
Reply
• gaming AI

I also faced the same problem while i was preparing my paper on gaming AI. i got info regarding how AI is implemented in board games like chess,othello etc and few tips regarding combat AI but not much about how it is used in popular flicks like Half life, unreal ,quake.
i am still looking for it and urge u to inform me about it if u get info.

2 posts.
Saturday 24 January, 12:18
Reply
• gaming ai

You may want to check "AI game programming wisdom".
Try to borrow it, it's like "Game programming gems" but more AI specific.
They describe some tricks used in games like half life (squad tactics), Empire earth (path finding) and so on ...

I hope this will help.

3 posts.
Sunday 01 February, 17:13
Reply
• Can you be more specific?

What exactly do you need the game characters to do? Can you provide some context?

-Predictor
http://will.dwinnell.com

249 posts.
Saturday 24 January, 12:43
Reply
• game ai

From my understanding, it seems most all behavior/AI in a game is done on the scripting level. In most cases, a finite state machine is being used to determine behavior. I don't think any game engine would specifically build in behavior apart from the basic stuff like path finding, which are very basic things.

2 posts.
Wednesday 26 January, 07:13
Reply
• I'm new to this site too!

Could u please e-mail me some C++ and/or Visual Basic Art. I. Programing Code.

1 posts.
Friday 05 November, 16:22
Reply